function Room:load()
	-- Characters
	friend2 = Friend("friend2.lua");
	friend2:load(75,5,0.01,"character.osg");
	friend2:setClueID(2);
	self:addFriend(friend2);
	
	enemy2 = Enemy("enemy2.lua");
	enemy2:load(67,5,0.01,"enemy.osg");
	self:addEnemy(enemy2);

	-- Clues
	
	-- Clothes
	cloth2 = Cloth();
	cloth2:load(75,20,1,"sockets.osg");
	cloth2:setImg("socks.tga");
	cloth2:setClothID(2);
	self:addCloth(cloth2);
	
	-- Objects
end 